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Digital Artists | Software Engineers
Short introduction
We are always in need for people with the skills, talents, and the urge to
go beyond simple job descriptions and create never seen before art and products. By hiring
people who is technically and artistic talented and continually seeking to improve
themselves and our company, we can keep up the world class quality of our productions. But
it's also very important to bring a sense of pride, integrity, enthusiasm and creativity
to our company.
Apply as a Digital Artist at
FXRealm Studios
We need talented
animators/graphicians with us. We can offer both fulltime positions or freelance
opportunities. There are positions free for creative users of these tools that we use in
our productions:
* Lightwave 3D (To have deep knowledge of this is a requirement.)
* Aura
* Photoshop
* Digital Fusion
* Speed Razor
These are the qualities we are looking
for:
* Character animation - very important!
* Photorealistic renderings - very important!
* Experience in graphics and video work on NT workstations.
* Background in 3D graphics in film or video production.
* Creativity, enthusiasm and fantasy.
* Easy to work in a group environment.
How you apply for a position as
3D animator with us (Step by step):
1. Prepare an easy-to-read resume with the following information:
* Name, address, telephone and e-mail address.
* What position you are applying for.
* Your work experience and eduction (including private educations/courses).
* Relevant internships.
* Hardware/software experience.
2. Prepare a demo reel with your latest work. We don't want disks, CDs, Zips
or other medias, and do yourself a favor: prepare your reel carefully. Ask other
professionals what you should include on your tape and how to best show it off.
A few tips you can have in mind when sending in your reel:
* It should be on VHS (PAL or NTSC).
* The length of your reel should be no longer than 5 minutes and should
contain work you are proud of, start with your newest work.
* Music is nice, but your ability to show your visual skills are more
important.
* Include a creditlist which explains what you have done on your reel and
what software you used to create the effects.
3. Include copies of materials you have used to create your reel, like extra
renderings, drawings, photos and things like that. Never send your originals to us as we
can't take responsibility for them and if you'd like us to return the material, include a
returnpackage with enough postage.
4. Send your demoreel and resume to:
(Important! Applications without a demoreel goes straight into the trashcan!)
FXRealm Studios AB
Attention: Recruiting
Gamlestadsv. 2-4
Never call us with questions about job applications, please, we don't have
the time to sit in telephone and answer such questions. Always use mail or e-mail.
Any questions regarding the job should be directed to: recruiting@fxrealm.com
You are also welcome to include a letter/note, with other details about
yourself. But please avoid to write your complete lifestory!
Apply as a Software Engineer
at FXRealm Studios
We are looking for C/C++ programmers who will work in a
Microsoft Visual C++ environment for the development of new software for the
videographical market and for internal use at FXRealm Studios. We can offer both fulltime
positions and freelance opportunities.
You will program:
* Plugins and utils for Lightwave 3D, 3DSMax, Softimage, Maya and Truespace.
* Standalone applications for use within the 3D, film and video industries.
These are the qualities we are looking for:
* Deep knowledge in C/C++ programming and MS Visual C++.
* Knowledge in graphic and mathematical programming.
* Knowledge in 3D and texture programming.
* Experience with 3D software.
* Creativity, enthusiasm and fantasy.
* Easy to work in a group environment.
How you apply for a position as a
programmer with us (Step by step):
1. Prepare an easy-to-read resume with the following information:
* Name, address, telephone and e-mail address.
* What position you are applying for.
* Your work experience and eduction (including private educations/courses).
* Relevant internships.
* Hardware/software experience.
2. Prepare a disk or CD with your latest work. It should be programs which
kan relate to the tasks we want you to do.
3. Include copies of materials you have used to create your programs. It can
be sources, notes, schedules and things like that. Never send your originals to us as we
can't take responsibility for them and if you'd like us to return the material, include a
returnpackage with enough postage.
4. Send your workexamples and resume to:
(Important! Applications without workexamples goes straight into the trashcan!)
FXRealm Studios AB
Attention: Recruiting
Gamlestadsv. 2-4
Never call us with questions about job applications, please, we don't have
the time to sit in telephone and answer such questions. Always use mail or e-mail.
Any questions regarding the job should be directed to: recruiting@fxrealm.com
You are also welcome to include a letter/note, with other details about
yourself. But please avoid to write your complete lifestory! |