FXRealm Studios

FXRealm Studios AB

Digital Film Studio and 3D Software Developer

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Features
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max_ccgui.jpg (46126 bytes)
The interface of the Creature Creator plugin for 3D Studio MAX.

The Project Tab
max_ccproject.gif (7856 bytes) From this Tab you load and save your Creature Creator projects as well as placing them as an object in your 3D Studio MAX workspace.

The Main Tab
max_ccmain.gif (6164 bytes) Here is where you select the body parts that your character will consist of. You have over 500 parts to select from and you can easily combine them by just selecting in the drop down menus, or stepping between them with the arrow buttons.

Everything you do will immediately be shown in realtime in the OpenGL window so you see the results right away. The characters created will be seamless to make it easy to later animate them.

At the bottom you have the choice to make a random creature by just pressing a button to make something unique very fast.


The Prefs Tab
max_ccprefs.gif (3440 bytes) Some standard preference settings like colors and paths.

The Edit Body Parts Tab
max_cceditgl.jpg (40468 bytes)
max_ccedit.gif (4193 bytes) This is vhere you tweak and finetune your characters to make them exactly how you want them. When you select the part of the body you want to edit it will be highlighted with a wireframe around it, and then you can start dragging sliders to deform and change it to fit your purposes and the look you are after.

The Converter Tab
max_ccconvertergl.jpg (71612 bytes)
max_ccconverter.gif (4937 bytes) This is the section of the plugin where you can add your own parts and creations to the library. Everything has more or less been made to work automatically in this new version of Creature Creator.

An intelligent engine has been added to the plugin to autoselect the points where the object should be splitted down into diffrent parts to make this really easy and cool to work with.

By using the included body templates as starting points you will be up making your own character libraries in no time.

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