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Description Features Gallery Downloads FAQ Order

The interface of the Creature Creator plugin for
3D Studio MAX.
The Project Tab
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From this Tab you load and save
your Creature Creator projects as well as placing them as an object in your 3D Studio MAX
workspace. |
The Main Tab
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Here is where you select the body
parts that your character will consist of. You have over 500 parts to
select from and you can easily combine them by just selecting in the drop down menus, or
stepping between them with the arrow buttons. Everything
you do will immediately be shown in realtime in the OpenGL window so you see the results
right away. The characters created will be seamless to make it easy to later animate them.
At the bottom you have the choice to make a random creature
by just pressing a button to make something unique very fast. |
The Prefs Tab
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Some standard preference settings
like colors and paths. |
The Edit Body Parts Tab
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This is vhere you tweak and
finetune your characters to make them exactly how you want them. When you select the part
of the body you want to edit it will be highlighted with a wireframe around it, and then
you can start dragging sliders to deform and change it to fit your purposes and the look
you are after. |
The Converter Tab
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This is the section of the plugin
where you can add your own parts and creations to the library. Everything has more or less
been made to work automatically in this new version of Creature Creator. An intelligent engine has been added to the plugin to autoselect the points
where the object should be splitted down into diffrent parts to make this really easy and
cool to work with.
By using the included body templates as starting points you
will be up making your own character libraries in no time. |
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